Telepat

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2016

Work: product design, user flows, prototyping, visual design, front-end, animation, chatbot design
Team: The Crazy Ones
Tools & tech: HTML, SCSS, JS, Sketch, Framer, SVG, JS, GSAP, Jade/Pug, GitLab, Cactus, AWS

In the summer of 2016, my partner and I did some prototyping work for an app for rating things called Telepat (not to be confused with Telepat). We also helped the team with their brand identity and website.

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As usual with this type of blue-skies projects, we started with a design sprint based on Google Ventures’ model to narrow our focus and collect the whole team’s thoughts and ideas in one place. After two more weeks, we decided to use a conversational interface mixed with some traditional patterns, so we moved into character design, aiming for an abstract, spirit-like feeling similar to the way Siri and Cortana are represented.

Apart from UX and some light design systems work, I was mostly focused on building a high-fidelity prototype of how the chatbot should look and feel. I’m not a visual designer, but I do enjoy taking a break from systems-related work from time to time. Using GSAP, SVG and good old Cactus (still using it from time to time), I built hi-fi prototypes of the homepage, voting and profile pages, as well as a pattern library that served as an impromptu design system for the dev team. I ended up building a small API for the prototype, allowing everyone on the team to simulate different experiences using simple calls accessible through the browser’s console.

The “face” of the chatbot is also API-controllable. I built a morphing SVG template that allows developers to plug in any monochrome SVG (including text-only SVG for short messages) both client and server-side. Any changes made to the face’s content are morphed smoothly, regardless of the total amount of nodes.

As I mentioned, I also took part in designing and developing the marketing website for the company behind Telepat.

Check out the live prototypes: